[dcc2] dcc multiuser chat

Craig Edwards brain at winbot.co.uk
Mon May 10 06:04:46 EDT 2004


the idea of a direct partyline/group chat is a good idea however it isn't something i'd implement personally and probably wont get around to (purely because my bot has its own dcc partyline with authentication features etc). Something to address here on that note is, if you have a multi user dcc chat, in a party line, and you invite users A, B, and C, then user C decides to invite "MrIdiot" who nobody else likes, how do you get rid of him, or even stop him from joining the chat in the first place? In my mind, you'll end up implementing irc within irc to do this, because youll need kicks, authentication, maybe even split detection (?!) and possibly even privilage levels in the end, which is a LOT of pointless work, when you can just use the irc channels provided that lets be honest, if the network is good, dont really split and die that often.

Thanks,
Craig

>Hi everyone,
>
>I will update the negotiation draft with the recent discussion from this 
>past week.  In the mean time, I know Craig is anxious to start working on 
>the direct chat connections.
>
>I think that the current direct chat implementations are fairly good, and 
>can be adopted without much change, besides the connection establishment 
>addressed in the negotiation.
>
>It may be a good idea to clearly state which "features" of direct chat 
>should be official.  I know many (most) clients do not implement all of the 
>quoting and escaping that was in the original IRCII.  Many clients have 
>also taken to treating each newline terminated message in the same fashion 
>as a PRIVMSG from the network, enabling associated actions and 
>formatting.  What parts of this should we formalize?
>
>Also some people have talked about a direct party line style group 
>chat.  Is there interest in this?  If so, this should probably be a 
>separate application level token (IRCPartyline or similar), since the 
>negotiation/protocol may be noticeably different and more complicated due 
>to relaying, or maybe not?  Any ideas on this?
>
>Cheers!
>Dan
>
>
>
>---------------------------
>Dan Smith
>+1 608-213-2867
>Algenta Technologies, LLC
>
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