[game_preservation] Recreating game development environments
Simon Carless
simon at archive.org
Fri Aug 1 17:02:11 EDT 2008
http://www.archive.org/details/clasp
...is the project page.
On Fri, Aug 1, 2008 at 1:59 PM, Andrew Armstrong <andrew at aarmstrong.org>wrote:
> Yeah, absolutely. I looked up the documentation and it is really the option
> to "delete" really :)
>
> I was referring to the DMCA-led software preservation thing:
> http://www.archive.org/about/dmca.php (the page is out of date, I have no
> idea where the project page is either. IA is impossible to easily search,
> ironically). I think I asked you about it before Simon, but can't find the
> email.
>
> It would mean some physical access was required by Zachary or any of us to
> make use of any of it, but there we go, possibly better then nothing.
>
> Andrew
>
> Simon Carless wrote:
>
>> I'm probably the last person who touched 'dark archiving' at the Internet
>> Archive, two or three years ago. It doesn't really work well with the IA's
>> current system because either an item is COMPLETELY dark (no description or
>> listing page for it) or completely online. Anything else is a hack which is
>> wont to break. So if anything else was done with the Internet Archive it
>> might be best to do it outside of the existing collections system which is
>> used for the game video content:
>>
>> http://www.archive.org/details/gamevideos
>>
>> Thanks,
>> Simon.
>>
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