[game_preservation] Game developers memorial page?

Captain Commando evilcowclone at gmail.com
Thu Feb 7 10:03:37 EST 2008


Henry,

Like I told Andrew, I wouldn't mind being contact, but A. I need a better
contact e-mail and B. I need to renew my IGDA membership, two things that
likely won't get fixed, at least until late Feb. :)

-Devin

On Feb 6, 2008 11:30 PM, Henry Lowood <lowood at stanford.edu> wrote:


> Andrew,

>

> I don't mind being the contact for now. I think it would be great to

> bring this up as a discussion point at GDC. Maybe someone else would like

> to be involved and would be willing to serve as a contact. Inclusivity is

> good as far as I am concerned.

>

> A general point here: Everyone should feel free to bring ideas about

> projects like this, things that we can help with via IGDA and would serve

> not just preservation, but also historical memory.

>

> Henry

>

>

> At 06:33 PM 2/6/2008, Andrew Armstrong wrote:

>

> Heh, I forgot to send this to the group. It now has been! Henry; there was

> a brief question in there about email setups, and the rest of the group; any

> suggestions, offers of help or knowledge of memorial pages are very much

> welcome. Spread the word too; this should not be something that is kept in

> the dark!

>

> And I'll use some info from the Metroid database as a base for some test

> pages at least. We'll wait until after GDC to get it properly started, but

> it'd be nice to get some basics down (templates, page layouts, required

> content) so it was ready before then.

>

> Thanks,

>

> Andrew

>

> Captain Commando wrote:

>

> Andrew,

>

> Yeah, set me up as contact - but I'd kind of like it if you don't finalize

> the e-mail until at least after the 22nd! I still need to renew my IGDA

> membership and finish my MFA. Actually, I'll probably have to get a better

> contact e-mail, probably see if I can get something set up through

> deserthat.com < http://deserthat.com> (which needs to get fixed up, like

> this week).

>

> You are welcome to use my information from the Metroid Database. Actually,

> I was surprised to find out Moby Games has cited our article on Mark

> Haigh-Hutchinson as a resource. I'd personally like to help out with the

> Gunpei Yokoi page as I think that's a really important place to start as he

> was so well known.

>

> -Devin

>

> On Feb 6, 2008 4:37 PM, Andrew Armstrong <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org<andrew at aarmstrong.org>>>

> wrote:

>

> Devin / SIG,

>

> I've finished my exams, so have a week to work on stuff - this

> memorial

> page project would be worth doing. Devin; can I use your website as

> sources for a few memorial pages to get it going?

>

> And if this gets working it'd be worth having a specific IGDA email to

> use ("memorials at igda.org < mailto:memorials at igda.org<memorials at igda.org>>"

> or

> something), unless you're happy to be the

> contact for this Henry? Making it easy for non-IGDA members to

> contribute is a key part of this project.

>

> Andrew

>

>

>

>

> --

> The sleep of Reason produces monsters.

>

> "Until next time..."

> Captain Commando

>

> _______________________________________________

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>

> Henry Lowood

> Curator for History of Science & Technology Collections;

> Film & Media Collections

> HRG, Green Library

> 557 Escondido Mall, Stanford University Libraries

> Stanford CA 94305-6004 USA

> lowood at stanford.edu; 650-723-4602

>

> _______________________________________________

> game_preservation mailing list

> game_preservation at igda.org

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>

>



--
The sleep of Reason produces monsters.

"Until next time..."
Captain Commando
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