[game_preservation] SIG Icon and theme
    ommail at cox.net 
    ommail at cox.net
       
    Fri Nov  7 13:13:04 EST 2008
    
    
  
Hi All.
I know I'm the new guy, but I just wanted to throw out some ideas...get the creative juices flowing...
Andrew is right--text with the IGDA logo is boring.  A graphic would be preferrable.  I think that having a theme focusing on the words 'game' and 'preservation' should be followed:  
a space invader inside a bell jar?
a 5.25 disk with a cobweb, and a featherduster?
An open vault door, with atari joysticks spilling out?
Do any of these have any merit?
(sorry--just musing...)
Joe
---- Andrew Armstrong <andrew at aarmstrong.org> wrote: 
> Hey all,
> 
> My last newsletter got me thinking - if we're publicising anything (and 
> the IGDA is being updated eventually, we hope to a better setup) we 
> really need something to easily display who we are. Most of the other 
> SIG's have a good icon, perhaps we need one too.
> 
> Anyone here have any ideas what it should be? Anyone here able to put a 
> design forward?
> 
> Here are the other SIG's that I could find, all of them are varied in 
> their design.
> 
> http://igda.org/education/img/Topc.jpg
> http://www.igda.org/wiki/images/9/9a/SIG_Logo1_small_text.jpg
> http://www.igda.org/mobile/images/header.gif
> http://www.igda.org/qa/images/QASIG.jpg
> http://www.igda.org/women/images/header_new01.jpg
> http://gwsig.quantumcontent.com/images/personalheader.jpg
> 
> If we're going to be boring, doing it as the mobile guys have (some text 
> next to the standard IGDA header) would probably work. I'd be also 
> interested if anyone has any theme ideas for colour schemes or site 
> layouts - I'm beta testing the new IGDA site and will investigate what 
> we can change (and complain a lot if we can't, since I want to make a 
> site at least as good as the QA site! <http://www.igda.org/qa/>)
> 
> If no one comes forwards, I'll put forward my own ideas, although since 
> I'm no graphic artist, it'll be of limited imagination and competence :)
> 
> Thanks all,
> 
> Andrew
    
    
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