[game_preservation] Michael Crichton, dead at 66
Devin Monnens
evilcowclone at gmail.com
Tue Nov 11 22:11:22 EST 2008
Thanks for the link, Stuart! I'm going to have to play Amazon eventually. I
also want to grab all his books he wrote under his aliases - many of them
are VERY rare and I wish they'd have reprinted them (they CAN'T be worse
than Prey...). Wanted to do a paper on his early writing for a pop culture
conference...
On Tue, Nov 11, 2008 at 6:52 PM, Stuart Feldhamer <
stuart.feldhamer at gmail.com> wrote:
> This post was rejected due to the attachment making it too big. So here
> it is again with the attachment uploaded to file sharing site drop.io(free plug):
>
>
>
> http://drop.io/preserve/asset/trilliumgames
>
>
>
> Stuart
>
>
>
> *From:* Stuart Feldhamer [mailto:stuart.feldhamer at gmail.com]
> *Sent:* Wednesday, November 05, 2008 9:54 PM
> *To:* 'IGDA Game Preservation SIG'
> *Subject:* RE: [game_preservation] Michael Crichton, dead at 66
>
>
>
> Sad news indeed. FYI, Amazon was also available for other platforms,
> including Apple and IBM PC.
>
>
>
> In the spirit of preservation, I've attached an article I scanned from an
> old magazine.
>
>
>
> Stuart
>
>
>
> *From:* game_preservation-bounces at igda.org [mailto:
> game_preservation-bounces at igda.org] *On Behalf Of *Devin Monnens
> *Sent:* Wednesday, November 05, 2008 7:00 PM
> *To:* IGDA Game Preservation SIG
> *Subject:* [game_preservation] Michael Crichton, dead at 66
>
>
>
> Michael Crichton, famous speculative fiction and thriller author, died Nov
> 4 after a long battle with cancer. He was 66.
>
> Though he's best known for his novels and his work challenging scientists,
> he also wrote the graphical text adventure, *Amazon *(C64, 1984) and
> directed and designed *Timeline* (Windows, 2000), the game based on his
> novel.
>
> http://www.mobygames.com/game/amazon
> http://www.mobygames.com/game/timeline
> www.michaelcrichton.com
>
> I was incredibly shocked and saddened to hear this when I got home from
> work today. Crichton's work with Jurassic Park was what inspired me to
> become a writer. If I hadn't read his novels, chances are I wouldn't be as
> good a writer as I am today. I'm sad I never got the chance to meet him, but
> am grateful for his work.
>
> --
> The sleep of Reason produces monsters.
>
> "Until next time..."
> Captain Commando
>
> _______________________________________________
> game_preservation mailing list
> game_preservation at igda.org
> http://six.pairlist.net/mailman/listinfo/game_preservation
>
>
--
The sleep of Reason produces monsters.
"Until next time..."
Captain Commando
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