[game_preservation] Game Preservation on Facebook and LinkedIn
Andrew Armstrong
andrew at aarmstrong.org
Tue Apr 21 09:15:46 EDT 2009
Anyone got any more sites to do this on? If not, I'll post it as news on
our blog.
Andrew
Devin Monnens wrote:
> Hmm... That's true. Major announcements could find their way to the
> networking pages. Otherwise, people find it difficult to check
> multiple websites regularly. This is a problem because LinkedIn and
> Facebook can't mirror their postings.
>
> So right now perhaps it is more of an experiment designed to promote
> membership.
>
> -Devin Monnens
>
> On Mon, Apr 20, 2009 at 11:52 PM, Melanie Swalwell
> <melanie.swalwell at flinders.edu.au
> <mailto:melanie.swalwell at flinders.edu.au>> wrote:
>
> Responding belatedly to this as I've been away doing some library
> research (on early games, of course!). This sounds like a good
> idea, Devin, if there is someone who is keen and has the time to
> head it up (I'm not volunteering). I can see it would provide
> useful publicity for game preservation and/or enable a broad group
> of people to register their recognition of the need for games to
> be preserved. Personally, though, I like the humble listserv for
> SIG communications.
>
> Melanie
>
> --
> Dr Melanie Swalwell
> Senior Lecturer, Screen and Media
> & Course Coordinator, B. Media
> Flinders University
> GPO Box 2100
> Adelaide SA 5001
>
> 125B Humanities Bldg
>
> Ph: +61 8 8201 2619
> Fax: +61 8 8201 3635
>
> melanie.swalwell at flinders.edu.au
> <mailto:melanie.swalwell at flinders.edu.au>
>
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>
>
>
> --
> Devin Monnens
> www.deserthat.com <http://www.deserthat.com>
>
> The sleep of Reason produces monsters.
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>
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