[game_preservation] Project Discussion: Oral Histories

Andrew Armstrong andrew at aarmstrong.org
Fri Feb 6 14:46:26 EST 2009


Podcasts, phone or Skype interviews would be damn good if you can do
them :) I missed that out, since I mainly aimed my thoughts at video
recorded items.

Even if the project isn't manned, I'm still interested in seeing them
online - the IA can provide hosting for the media, I'll be able to
create a wiki page listing them easily enough too. Please do provide
them if you're able :)

Andrew

Rachel Donahue wrote:

> Andrew --

> If my survey generates any "yes I'm interested in follow up questions"

> responses, I'd be happy to conduct an oral history with them. Given my

> piddling grad student budget it will probably have to be by phone, but

> I can see if anyone would be willing to have the interview recorded

> and podcast.

>

> On Fri, Feb 6, 2009 at 2:34 PM, Andrew Armstrong

> <andrew at aarmstrong.org <mailto:andrew at aarmstrong.org>> wrote:

>

> I left this open but no one has replied. Another bump, we do have

> some new members.

>

> This project is, really, a bit too practical for the SIG to do "by

> volunteer work" as all SIG's operate (with most of our work going

> on online). With no money, and no one seeking out sponsorship,

> donations, or funding, we don't have any equipment (nevermind

> manpower and transport) to do this actively, even though it is an

> excellent idea, and we'd likely be able to find interested

> developers to participate.

>

> So, perhaps it can help by cataloguing other efforts in the area,

> preserving them on the Internet Archive, and helping logistically

> and with advertising the service. If anyone also did want to do

> histories through us somehow, having the final result freely

> available online or in an archive would be invaluable. This is

> tough to setup without people who are in industry available to be

> "on call" or to sign up, and without people who want to do the

> recordings in the first place! It's a lot of work on both sides

> (finding time for both, and possibly major travelling, preparing

> and researching, equipment, post-production...)

>

> Therefore, this project is going no where with no active interest.

> I personally can put forward weekend time and possibly take days

> off to record things, but since I have no videocamera I can't help

> directly. I would like to investigate setting up a signup form for

> both sides - the interviewers and interviewees so we can get a

> good list of people (and their location, what they did) to do

> interviews with, and who to send, and get people talking this way.

> There is a possibility that this is better done informally,

> however, or maybe through the new IGDA site which is mainly forum

> based (with mailing lists possible, just really being forum posts

> being sent to accounts, with replies being allowed), and thus

> developers would easily be able to get involved with the SIG and

> discuss it on forums or via. PM's/email.

>

> There was some possible interest from Dean O'Donnell from WPI, who

> is running an oral histories project with student help. Other then

> this I know of no proper active oral histories project, save Jason

> Scott's GET LAMP documentary, which is basically edited oral

> histories (which I hope he puts online in full :) ).

>

> Andrew

>

> Andrew Armstrong wrote:

>> This is coming on from our previous discussion over spring

>> cleaning the SIG.

>>

>> *Oral Histories*

>> Status: /On Hold/

>> Currently lead by: /No one. /

>> Short description: /Interviews with industry people related to

>> their past works. Brought up at GDC 2008, but currently has no

>> assigned project lead./

>>

>> Concerns raised previously:

>> - Aims of the histories, contents, etc.

>> - What to ask (I brought this up before)

>> - Who can do them

>>

>> Someone to work on this or start organising a team of people

>> would be good. Logistically this is the hardest project to

>> manage, and technically we have no resources to fund it at all,

>> meaning it requires heavy volunteer work.

>>

>> People suggesting information, examples of existing histories

>> done, ways to get this going, and so forth are welcome. Basically

>> bring whatever you like to the table, it's an open discussion.

>>

>> Andrew

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