[game_preservation] Mobygames and KLOV
Frank Cifaldi
fcifaldi at gmail.com
Mon Jan 19 21:09:44 EST 2009
Hi all. I'm sorry if this is an inopportune time to barge in here, but I've
been too busy with work to monitor this conversation closely.
You guys are talking about meeting and keeping in contact with game
collectors, right? I talked about this with Henry during a brief meeting at
Stanford, I know a good deal of very serious game collectors, we're talking
people with complete libraries for most major consoles. No computer
collectors have ever come close to Cabrinety, but as far as dedicated game
consoles, give me a game and I can probably name someone who owns it off the
top of my head.
Your best bet for a starting point contact is a fellow by the name of Joe
Santulli. Joe is the co-founder of Digital Press (http://digitpress.com),
which has undergone a few faces since its founding in the early 90s,
including a "zine," a video game collector's guide, the website (including a
gigantic database that is more accurate and complete but less rich than
Moby's), and now a shop in New Jersey. Joe has one of the most impressive
collections in the world, and is a totally affable guy who is good friends
with just about all of the other major collectors.
On Mon, Jan 19, 2009 at 5:30 PM, Devin Monnens <evilcowclone at gmail.com>wrote:
> I was reading Judd and Ken's article on Beyond the Steady State, which has
> a discussion about Mobygames and KLOV and how the contents of the archive
> are essentially metadata rather than games themselves.
>
> http://flowtv.org/?p=50
>
> One thing I think that's worth asking is whether or not Mobygames and KLOV
> (and Arcade-History, for that matter!) have their own physical collections
> of games. Some of the people involved must be game collectors and have
> personal collections, but I wonder if the database itself has a physical
> archive somewhere...
>
> -Devin
>
> --
> The sleep of Reason produces monsters.
>
> "Until next time..."
> Captain Commando
>
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>
>
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