[game_preservation] iPhone Game Preservation

Andrew Armstrong andrew at aarmstrong.org
Wed Jul 29 04:13:21 EDT 2009


Oh, yeah, that's occurred, for such inane reasons as "Apple wants to".
Their TOS for the development of apps basically allows them to ban
anything they like, for no reason, even after it is vetted for release.
I don't have the time just now to find the agreement, but it's pretty
one sided in that regard (and like most things, contains the normal "no
porn" rules and suchlike).

Andrew

Henry Lowood wrote:

> Well, Andrew, there have been issues with iPhone games being banned:

>

> http://www.wired.com/gadgetlab/2009/07/zombie-school/

> http://www.odesk.com/blog/2009/05/top-10-banned-iphone-apps/

> http://abcnews.go.com/Technology/AheadoftheCurve/story?id=7415443&page=1

>

> Has Apple posted guidelines as to what is allowed? Maybe that's the

> difference.

>

> Henry

>

> Andrew Armstrong wrote:

>> Oh, humorously, we won't have to worry about windows mobile games,

>> since so many are banned from being made on it:

>>

>> http://www.raphkoster.com/2009/07/27/windows-mobile-games-you-cant-have/

>>

>> Hehehe :)

>>

>> Andrew

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>

> --

> Henry Lowood, Ph.D.

> Curator for History of Science & Technology Collections;

> Film & Media Collections

> HRG, Green Library, 557 Escondido Mall

> Stanford University Libraries

> Stanford CA 94305-6004

> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood

> <http://www.stanford.edu/%7Elowood>

> ------------------------------------------------------------------------

>

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