[game_preservation] History of Women in Games
Devin Monnens
dmonnens at gmail.com
Thu Sep 9 15:59:12 EDT 2010
I'm syndicating this from the WIG SIG mailing list as I think this history
concerns us directly. I don't have much to give in the way of response, but
I would say that developers were thinking about this as early as the late
70s with Pac-Man, Cutie Q, and Bee-52. They're not targeted specifically at
girls though, and I don't recall any software made prior to 1983 that was.
Message: 2
Date: Mon, 06 Sep 2010 21:29:56 -0700
From: Gandalf The White <gandalf at digital.net>
Subject: [women_in_games] Question about the history of games for
females
To: <women_dev at igda.org>
Message-ID: <C8AB0DD4.1F132%gandalf at digital.net<C8AB0DD4.1F132%25gandalf at digital.net>
>
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Greetings and Salutations:
I joined this mailing list to see what information was around / watch the
discussions.
I have delurked to ask one such question. Is there a "history" of games /
software for women / girls?
I am curious where a piece of software that I programmed fits into the
equation. I programmed "Jenny Of The Prairie" in 1983 for a company named
Rhiannon on the Apple IIe. It is an adventure games for girls that was
later ported to IBM PC, Atari and Commodore. I believe that it was one of
the first games specifically targeted for girls, but I am not sure.
Thank you for your responses, I appreciate your time.
Ken
---------------------------------------------------------------
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quick to anger.
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From: "Judy L. Tyrer" <jltyrer at gmail.com>
Subject: Re: [women_in_games] Question about the history of games for
females
To: Ken Hollis <gandalf at digital.net>, women in games list
<women_dev at igda.org>
Message-ID:
<AANLkTimiESM_kv4evXyPu5-=-VuC4aA+yQthRmTeEODT at mail.gmail.com<VuC4aA%2ByQthRmTeEODT at mail.gmail.com>
>
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Don't forget Purple Moon. I loved that series and was sorry it died.
American Girl also had some software for creating plays with the
American Girl characters - it would be called a game today. Not sure
what it was called back then.
Judy
On Thu, Sep 9, 2010 at 1:45 AM, Ken Hollis <gandalf at digital.net> wrote:
> Greetings and Salutations:
>
>>>From: Gandalf The White <gandalf at digital.net>
>>>>I have delurked to ask one such question. ?Is there a "history" of games
/
>>>software for women / girls?
>
>>From: Asatte <sylia1 at gmail.com>
>>>I just had to respond, Gandalf the White was the coolest thing to see in
my
>>>mailbox all week!
>
> From: Janette Ramsey <cowgirlchev83 at yahoo.com>
>>I have to agree that was really cool to see in my in-box as well
>
> Being an "experienced" tech type, I have used this e-mail since 1993 ... I
am glad that it brightened your day :-).
>
> Just to assure you that I am not asking for someone else to do the
research, I have looked into this for myself. ?As far as I can tell about
the only other software aimed directly towards women / girls was released a
year later "The House That Jill Built" or "Where in the World is Carmen
Sandiego?" (1985)
>
> Does anybody recall any other software?
>
> --> What was your favorite software to "play" (run) when you were younger?
<--
>
> These are a few articles I found in the search engines:
> http://www.bing.com/search?q=%22Jenny+Of+The+Prairie%22
> http://www.google.com/search?q=%22Jenny+Of+The+Prairie%22
>
> Women in computing, 1985, with Elizabeth Stott, one of the founders of
Rhiannon:
> http://www.archive.org/details/WomeninC1985
>
> Even at CES 1985 "Jenny" seems to be the only software specifically aimed
a girls:
> http://books.google.com/books?id=DiUEAAAAMBAJ&pg=PT74
>
>
http://query.nytimes.com/gst/fullpage.html?res=9906EFDC1338F935A25751C1A962948260
>
>
http://www.atarimagazines.com/compute/issue52/300_1_THE_LATEST_IN_LEARNING_NEW_TRENDS_IN_EDUCATIONAL_COMPUTING.php
>
> An interesting 1986 "Feminist Collections" magazine:
> http://minds.wisconsin.edu/bitstream/handle/1793/21746/FC_7.3_Spr1986.pdf
>
> Thank you for your time
>
> Ken
--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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