[game_preservation] History of Women in Games
Martin Goldberg
wgungfu at gmail.com
Thu Sep 9 17:38:29 EDT 2010
Yes, 1983.
On Thu, Sep 9, 2010 at 4:21 PM, Jose P. Zagal <jzagal at cdm.depaul.edu> wrote:
> There might be some in terms of licensed games. I seem to recall there was a
> Strawberry Shortcake game for the Atari 2600. (1982? 1983?)
>
>
>
> Jose
>
>
> On 9/9/2010 2:59 PM, Devin Monnens wrote:
>>
>> I'm syndicating this from the WIG SIG mailing list as I think this
>> history concerns us directly. I don't have much to give in the way of
>> response, but I would say that developers were thinking about this as
>> early as the late 70s with Pac-Man, Cutie Q, and Bee-52. They're not
>> targeted specifically at girls though, and I don't recall any software
>> made prior to 1983 that was.
>>
>>
>> Message: 2
>> Date: Mon, 06 Sep 2010 21:29:56 -0700
>> From: Gandalf The White <gandalf at digital.net <mailto:gandalf at digital.net>>
>> Subject: [women_in_games] Question about the history of games for
>> females
>> To: <women_dev at igda.org <mailto:women_dev at igda.org>>
>> Message-ID: <C8AB0DD4.1F132%gandalf at digital.net
>> <mailto:C8AB0DD4.1F132%25gandalf at digital.net>>
>> Content-Type: text/plain; charset="US-ASCII"
>>
>> Greetings and Salutations:
>>
>> I joined this mailing list to see what information was around / watch the
>> discussions.
>>
>> I have delurked to ask one such question. Is there a "history" of games /
>> software for women / girls?
>>
>> I am curious where a piece of software that I programmed fits into the
>> equation. I programmed "Jenny Of The Prairie" in 1983 for a company named
>> Rhiannon on the Apple IIe. It is an adventure games for girls that was
>> later ported to IBM PC, Atari and Commodore. I believe that it was one of
>> the first games specifically targeted for girls, but I am not sure.
>>
>> Thank you for your responses, I appreciate your time.
>>
>> Ken
>>
>> ---------------------------------------------------------------
>> Do not meddle in the affairs of wizards for they are subtle and
>> quick to anger.
>> Ken Hollis - Gandalf The White - gandalf at digital.net
>> <mailto:gandalf at digital.net> - O- TINLC
>> WWW Page - http://digital.net/~gandalf/
>> Trace E-Mail forgery - http://digital.net/~gandalf/spamfaq.html
>> Trolls crossposts - http://digital.net/~gandalf/trollfaq.html
>> Woodworking For Geeks - http://digital.net/~gandalf/woodmain.htm
>>
>>
>> From: "Judy L. Tyrer" <jltyrer at gmail.com <mailto:jltyrer at gmail.com>>
>> Subject: Re: [women_in_games] Question about the history of games for
>> females
>> To: Ken Hollis <gandalf at digital.net <mailto:gandalf at digital.net>>, women
>> in games list
>> <women_dev at igda.org <mailto:women_dev at igda.org>>
>> Message-ID:
>> <AANLkTimiESM_kv4evXyPu5-=-VuC4aA+yQthRmTeEODT at mail.gmail.com
>> <mailto:VuC4aA%2ByQthRmTeEODT at mail.gmail.com>>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> Don't forget Purple Moon. I loved that series and was sorry it died.
>> American Girl also had some software for creating plays with the
>> American Girl characters - it would be called a game today. Not sure
>> what it was called back then.
>>
>> Judy
>>
>> On Thu, Sep 9, 2010 at 1:45 AM, Ken Hollis <gandalf at digital.net
>> <mailto:gandalf at digital.net>> wrote:
>>>
>>> Greetings and Salutations:
>>>
>>> >>From: Gandalf The White <gandalf at digital.net
>>
>> <mailto:gandalf at digital.net>>
>>>
>>> >>>I have delurked to ask one such question. ?Is there a "history" of
>>
>> games /
>>>
>>> >>software for women / girls?
>>>
>>> >From: Asatte <sylia1 at gmail.com <mailto:sylia1 at gmail.com>>
>>> >>I just had to respond, Gandalf the White was the coolest thing to see
>>
>> in my
>>>
>>> >>mailbox all week!
>>>
>>> From: Janette Ramsey <cowgirlchev83 at yahoo.com
>>
>> <mailto:cowgirlchev83 at yahoo.com>>
>>>
>>> >I have to agree that was really cool to see in my in-box as well
>>>
>>> Being an "experienced" tech type, I have used this e-mail since 1993
>>
>> ... I am glad that it brightened your day :-).
>>>
>>> Just to assure you that I am not asking for someone else to do the
>>
>> research, I have looked into this for myself. ?As far as I can tell
>> about the only other software aimed directly towards women / girls was
>> released a year later "The House That Jill Built" or "Where in the World
>> is Carmen Sandiego?" (1985)
>>>
>>> Does anybody recall any other software?
>>>
>>> --> What was your favorite software to "play" (run) when you were
>>
>> younger? <--
>>>
>>> These are a few articles I found in the search engines:
>>> http://www.bing.com/search?q=%22Jenny+Of+The+Prairie%22
>>
>> <http://www.bing.com/search?q=%22Jenny+Of+The+Prairie%22>
>>>
>>> http://www.google.com/search?q=%22Jenny+Of+The+Prairie%22
>>
>> <http://www.google.com/search?q=%22Jenny+Of+The+Prairie%22>
>>>
>>> Women in computing, 1985, with Elizabeth Stott, one of the founders of
>>
>> Rhiannon:
>>>
>>> http://www.archive.org/details/WomeninC1985
>>>
>>> Even at CES 1985 "Jenny" seems to be the only software specifically
>>
>> aimed a girls:
>>>
>>> http://books.google.com/books?id=DiUEAAAAMBAJ&pg=PT74
>>
>> <http://books.google.com/books?id=DiUEAAAAMBAJ&pg=PT74>
>>>
>>>
>>
>> http://query.nytimes.com/gst/fullpage.html?res=9906EFDC1338F935A25751C1A962948260
>>>
>>>
>>
>> http://www.atarimagazines.com/compute/issue52/300_1_THE_LATEST_IN_LEARNING_NEW_TRENDS_IN_EDUCATIONAL_COMPUTING.php
>>>
>>> An interesting 1986 "Feminist Collections" magazine:
>>>
>>> http://minds.wisconsin.edu/bitstream/handle/1793/21746/FC_7.3_Spr1986.pdf
>>>
>>> Thank you for your time
>>>
>>> Ken
>>
>> --
>> Devin Monnens
>> www.deserthat.com <http://www.deserthat.com>
>>
>> The sleep of Reason produces monsters.
>>
>>
>>
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>
> --
> José P. Zagal
> Assistant Professor
> College of Computing and Digital Media
> DePaul University
>
> http://www.ludoliteracy.com/
>
> http://facsrv.cs.depaul.edu/~jzagal
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