Hello all,<br><br>We just launched the IGDA Memorials Project officially and I've already started to get some great feedback on the site. Jason has been particularly pleased with our progress. Please check the wiki if you haven't already:<br>
<br><a href="http://www.igda.org/wiki/Memorials">www.igda.org/wiki/Memorials</a><br><br>Andrew has been working on materials organization for the Wiki, so he's the tech guy. I have been keeping the conversation between Andrew, Henry, and myself for easier communication to help the project get running more smoothly. The name was changed from the Game Developer Memorials Project to the IGDA Memorials Project as we felt it emphasized that this was an IGDA project. The project is launched as part of the Game Preservation SIG, so we didn't have to bother creating a new SIG. In addition, I posted an article in this month's IGDA newsletter so we'll be trying to coordinate with chapters from all over the world (though for some reason, I haven't received the newsletter yet!). We also have an official contact e-mail, which forwards to my DU account: <a href="mailto:memorials@igda.org">memorials@igda.org</a> . <br>
<br>If anyone has materials they wish to contribute, please let me or Andrew know. I am currently working on the memorial for Alan Kotok, but I have an absolutely incredible amount of information on him so it will take some time.<br>
<br>Here is a copy of the letter for discussion:<br><br><br>Game Developer Memorials Project<br><br>The IGDA Game Preservation SIG is launching the IGDA Memorials Project to remember the lives and work of members of the Game Industry. The Memorials Project contains biographies of professionals from around the world, and is welcome to anyone who worked on a game or with the Industry in the past. In addition, because we believe the IGDA stands for more than just videogames, there are Memorials for designers of paper-based games, as well as notable individuals from the toy industry, critical game studies, and computer science, whose work has greatly affected the ways in which we understand, play, and design our games.<br>
<br>It is our firm intent that the IGDA Memorials Project will help the IGDA build our international community and demonstrate our seriousness as an industry and an art form that cares deeply about its individuals and their contribution to the medium. We recognize our community as being a continuous line of individuals stretching from the past and into the future rather than as being defined solely by the latest titles on the wall. We should remember these individuals as people whose creative passions helped shape the medium to become what it is today and whose legacy continues to direct where it will go in the future.<br>
<br>The IGDA Memorials Project welcomes participation from members of the community to help celebrate the memories of our own. Most Memorials provide the option for members to post eulogies regarding their own personal experiences with and memories of a person they knew or whose work they cared deeply about. We are also interested in hearing about other developers whose Memorials are not already on our site. If you are interested in participating in the IGDA Memorials Project, please visit our Submission Guidelines page ( <a href="http://www.igda.org/wiki/Memorials/Submission_Guidelines">http://www.igda.org/wiki/Memorials/Submission_Guidelines</a> ) or contact <a href="mailto:memorials@igda.org">memorials@igda.org</a>.<br>
<br>Devin Monnens<br>IGDA Game Preservation SIG<br>IGDA Memorials Project<br>University of Denver<br><br clear="all"><br>-- <br>The sleep of Reason produces monsters.<br><br>"Until next time..."<br>Captain Commando