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Relatively interesting look at the reasons for and against open
sourcing "dead" MMO games, <a
href="http://games.slashdot.org/article.pl?sid=08/07/23/165237">via.
slashdot</a>, here:<br>
<br>
<a href="http://stroppsworld.com/2008/07/22/open-sourcing-the-mmo-game/">http://stroppsworld.com/2008/07/22/open-sourcing-the-mmo-game/</a><br>
<br>
Fair points most of us know, and it's a patent fact that most companies
won't even want to dark archive their code or assets when a MMO or any
other game dies, but nice to see a discussion on it.<br>
<br>
Andrew<br>
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