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<p>November sees the start of the White Paper effort, GDC being
announced and some more news posted. The UK's NVA was also launched
with a gusto, but I hope to have a report later this month about that.
A bit late this time, I was at GameCity when November started - next
month I won't be so tardy&nbsp;:)
</p>
<h3><span class="editsection"></span><span class="mw-headline">
Preservation SIG Updates </span></h3>
<p>We've started the <a
 href="http://www.igda.org/wiki/Game_Preservation_SIG/White_Paper"
 class="external text"
 title="http://www.igda.org/wiki/Game_Preservation_SIG/White_Paper"
 rel="nofollow">White Paper</a>
behind the scenes, although if you want to help write it before our
January deadline - or even just to help proofread it when it's complete
(where you get a sneak peek at it of course&nbsp;:) ) then give me a shout.
</p>
<p>I've not uploaded much to the <a
 href="http://www.archive.org/details/gamevideos" class="external text"
 title="http://www.archive.org/details/gamevideos" rel="nofollow">Internet
Archive</a> this month because of some events (like GameCity), but I
did manage to get up some quick bits - <a
 href="http://www.archive.org/details/Red_Alert-Counterstrike_Sizzle"
 class="external text"
 title="http://www.archive.org/details/Red_Alert-Counterstrike_Sizzle"
 rel="nofollow">Red Alert Sizzle adverts</a> and more impressively the
long <a
 href="http://www.archive.org/details/The_Witcher_Making_of_Movies"
 class="external text"
 title="http://www.archive.org/details/The_Witcher_Making_of_Movies"
 rel="nofollow">The Witcher Making Of</a> movies (over 2 hours of the
stuff).
</p>
<h3><span class="editsection"></span><span class="mw-headline">
November Preservation SIG Work </span></h3>
<p>The <a
 href="http://www.igda.org/wiki/Game_Preservation_SIG/White_Paper"
 class="external text"
 title="http://www.igda.org/wiki/Game_Preservation_SIG/White_Paper"
 rel="nofollow">White Paper</a>
has started, but we could use some help on the Memorials section if
anyone can lend a hand writing anything more. There have been some
backlog and a few we've missed adding recently too which I hope to sort
this month.
</p>
<h3><span class="editsection"></span><span class="mw-headline"> Mailing
List Discussions </span></h3>
<p>If you've not joined our <a
 href="http://six.pairlist.net/mailman/listinfo/game_preservation"
 class="external text"
 title="http://six.pairlist.net/mailman/listinfo/game_preservation"
 rel="nofollow">mailing list</a>, please do so. We've never tried using
our forums it seems&nbsp;:) we stick to old-fangled email. We have had
discussions on <a
 href="http://six.pairlist.net/pipermail/game_preservation/2008-October/000577.html"
 class="external text"
 title="http://six.pairlist.net/pipermail/game_preservation/2008-October/000577.html"
 rel="nofollow">Older Versions of Programs</a> (leading into patches), <a
 href="http://six.pairlist.net/pipermail/game_preservation/2008-October/000595.html"
 class="external text"
 title="http://six.pairlist.net/pipermail/game_preservation/2008-October/000595.html"
 rel="nofollow">XBLA delistings</a> and the <a
 href="http://six.pairlist.net/pipermail/game_preservation/2008-October/000558.html"
 class="external text"
 title="http://six.pairlist.net/pipermail/game_preservation/2008-October/000558.html"
 rel="nofollow">Games for Arts Sake</a> collection being announced.
Finally, some discussion on being a <a
 href="http://six.pairlist.net/pipermail/game_preservation/2008-October/000607.html"
 class="external text"
 title="http://six.pairlist.net/pipermail/game_preservation/2008-October/000607.html"
 rel="nofollow">proofreader</a> by spending some small amount of time
in January helping us would be great&nbsp;:)
</p>
<h3><span class="editsection"></span><span class="mw-headline">
Preservation SIG Blog Updates / Links </span></h3>
<p><i>Have I missed anything this month? Then email it in to
preservation_news @ igda.org&nbsp;!</i>
</p>
<ul>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/fallout_retrosp.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/fallout_retrosp.html"
 rel="nofollow">Fallout Retrospective</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/the_anatomy_of.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/the_anatomy_of.html"
 rel="nofollow">The anatomy of the first video game (Tennis for Two)</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/the_making_ofad.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/the_making_ofad.html"
 rel="nofollow">The Making of&#8230;Deus Ex Machina</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/save_the_videog.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/save_the_videog.html"
 rel="nofollow">Save the Videogame</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/fallout_180.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/fallout_180.html"
 rel="nofollow">Fallout 180</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/in_the_beginnin.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/in_the_beginnin.html"
 rel="nofollow">In The Beginning, There Was Populous</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/mud_turn_30.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/mud_turn_30.html"
 rel="nofollow">MUD Turns 30</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/c64_orchestra.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/c64_orchestra.html"
 rel="nofollow">C64 Orchestra</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/arcade_machines.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/arcade_machines.html"
 rel="nofollow">Arcade Machines in the Movies</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/usb_atari_contr.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/usb_atari_contr.html"
 rel="nofollow">USB Atari Controller</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/sierra_game_ser.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/sierra_game_ser.html"
 rel="nofollow">Sierra Game Servers Closing Down</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/qa_gog.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/qa_gog.html"
 rel="nofollow">Q&amp;A: GOG!</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/good_old_games.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/good_old_games.html"
 rel="nofollow">Good Old Games beta Impressions</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/amnesia_forgott.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/amnesia_forgott.html"
 rel="nofollow">Amnesia, Forgotten and Remembered</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/contacting_the.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/contacting_the.html"
 rel="nofollow">Contacting the Preservation SIG Newsdesk</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/the_sierra_news.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/the_sierra_news.html"
 rel="nofollow">The Sierra Newsletter, Sierra News Magazine &amp;
InterAction Magazine Archive</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/a_comprehensive.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/a_comprehensive.html"
 rel="nofollow">A Comprehensive List Of Documentaries/TV/Shows/Movies
About Video Game and Computer History</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/the_game_master.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/the_game_master.html"
 rel="nofollow">The Game Master Speaks: Hudson's 'Takahashi-Meijin'
Goes Retro</a>
  </li>
  <li> <a
 href="http://www.igda.org/preservation/archives/2008/10/gaming_as_viewe.html"
 class="external text"
 title="http://www.igda.org/preservation/archives/2008/10/gaming_as_viewe.html"
 rel="nofollow">Gaming, as Viewed 20 Years Ago</a>
  </li>
</ul>
<h3><span class="editsection"></span><span class="mw-headline"> Final
Thoughts </span></h3>
<p>I'll be sorting my PC so won't be uploading a lot of material to the
archive, but while I have a lot of previews/trailers and cutscene files
to upload and some remaining interviews, I've uploaded a lot of my
useful documentary content. If anyone knows of any source material for
interviews, documentaries and "making of's", it'd be great to have them
on the archive!
</p>
<p>Thanks all,
</p>
<p>Andrew Armstrong
</p>
<p>IGDA Game Preservation SIG Site/Blog editor
</p>
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