Oh, so then I suppose the whole 'look at what your own company is doing already, isn't it cool!' bit was completely unnecessary :)<br><br><br><blockquote style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;" class="gmail_quote">
I personally think standardising the methodology, metadata and storage
of the software is certainly important if there was worldwide
collaboration.<br></blockquote><br>Well yeah, this is something we totally need to do after the white paper is published. This is something I bring up from time to time. If we can't standardize everything, then what's the point in having collaborative archives?<br>
<br><br><div class="gmail_quote">On Sat, Feb 7, 2009 at 9:52 AM, Andrew Armstrong <span dir="ltr"><<a href="mailto:andrew@aarmstrong.org">andrew@aarmstrong.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div bgcolor="#ffffff" text="#000000">
Kerion is actually someone who was a past SIG leader in fact (who
brought this up then, but couldn't work on it due to a bad case of RSI
:( ), and is a member of the Software Preservation Society (and there
is another one of them on here who's not made himself known I've been
told). :)<br>
<br>
Andrew<br>
<br>
Devin Monnens wrote:
<blockquote type="cite"><div><div></div><div class="Wj3C7c">Kieron,<br>
<br>
The first place to start is the Software Preservation Society (<a href="http://www.softpres.org" target="_blank">www.softpres.org</a>).
They are interested in authenticity of the disks they back up and so
have developed hardware to detect whether the disk has been written to
or not. There is a lot of good information on the site, and one of the
project's members is part of the SIG mailing list.<br>
<br>
-Devin<br>
<br>
<div class="gmail_quote">On Sat, Feb 7, 2009 at 3:25 AM, Kieron
Wilkinson <span dir="ltr"><<a href="mailto:lists@softpres.org" target="_blank">lists@softpres.org</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br>
Hello all,<br>
<br>
I'd quite like to ask a question of those working in libraries and
archives who are actively preserving games provided on floppy disks. Is
anyone here doing this? I guess this is going to become relevent to the
KEEP project (excellent news Andreas!), as it gets going.<br>
<br>
I'm really just wanting to get some feedback on how this is currently
being done. Mainly I'm wondering what kind of hardware and software you
are using to do it? It would be interesting to find out if there are
any commonly-used approaches.<br>
<br>
I don't want to pre-empt the discussion too much, but there does seem
to be a number of common technical problems in preserving game media.
Ultimately I'd like to start a discussion on whether there could ever
be an accepted standard solution that could cover everything so nobody
needed to worry about it again... (well, I'm sure it would certainly
save pain for everyone)<br>
<br>
Kieron Wilkinson<br>
<br>
P.S. I do apologise for not being around for quite a while. I had some
health issues shortly after taking over from Simon, and only sparingly
touched a computer for quite some time (I'm fine now).<br>
<br>
_______________________________________________<br>
game_preservation mailing list<br>
<a href="mailto:game_preservation@igda.org" target="_blank">game_preservation@igda.org</a><br>
<a href="http://six.pairlist.net/mailman/listinfo/game_preservation" target="_blank">http://six.pairlist.net/mailman/listinfo/game_preservation</a><br>
</blockquote>
</div>
<br>
<br clear="all">
<br>
-- <br>
The sleep of Reason produces monsters.<br>
<br>
"Until next time..."<br>
Captain Commando<br>
</div></div><pre><hr size="4" width="90%"><div class="Ih2E3d">
_______________________________________________
game_preservation mailing list
<a href="mailto:game_preservation@igda.org" target="_blank">game_preservation@igda.org</a>
<a href="http://six.pairlist.net/mailman/listinfo/game_preservation" target="_blank">http://six.pairlist.net/mailman/listinfo/game_preservation</a>
</div></pre>
</blockquote>
</div>
<br>_______________________________________________<br>
game_preservation mailing list<br>
<a href="mailto:game_preservation@igda.org">game_preservation@igda.org</a><br>
<a href="http://six.pairlist.net/mailman/listinfo/game_preservation" target="_blank">http://six.pairlist.net/mailman/listinfo/game_preservation</a><br>
<br></blockquote></div><br><br clear="all"><br>-- <br>The sleep of Reason produces monsters.<br><br>"Until next time..."<br>Captain Commando<br>