Wow Steve! That's quite a response!<br><br>I hadn't read the article by Kotaku actually. I'm guessing this was supposed to be common knowledge? (this is the kind of thing I was talking about for resources...maybe we need a 'game preservation 101' reading list) I don't remember there being a LoC entry on our list... (or at least the VA branch). 2000 titles in storage going back to the beginning is an interesting figure as well - that's the number of titles officially registered under copyright!<br>
<br>What this article states is that it was a two year project - which means they should be publishing the results within a year. It would be fantastic to get them on board for the Best Practices, or at least get some one-on-one interviews. Please tell me someone from LoC is on the list...<br>
<br>Regarding an international group, this would have been something mentioned before I joined. This was ultimately a goal that I had in mind as well, but I don't think a truly international repository could be established simply because of copyright laws in different countries. Though different national groups could certainly integrate their catalogues for researchers. I think the IGDA could have a good chance of getting through the door as a start of that depository - especially if we establish that oral history project (you know, maybe I should try and lay some groundwork for the local project in Colorado...). However, I don't know if the IGDA is something that wants to be that involved with the industry. In an ideal world, you'd have a place where games would be registered and a copy sent for preservation and IP, etc. could be tracked through that central location.<br clear="all">
<br>-Devin Monnens<br><br>-- <br>Devin Monnens<br><a href="http://www.deserthat.com">www.deserthat.com</a><br><br>The sleep of Reason produces monsters.<br>