Thanks for the link. We're actually starting an archival project of all these discs (starting with the 3DO games). It's the same set of basic problems. My brother is currently messing around with the redump method, but their instructions are so poor and they don't explain why they chose the programs and methods they did. TOSEC is another option.<div>
<br><div class="gmail_quote">On Sat, Dec 19, 2009 at 9:44 AM, Mike Melanson <span dir="ltr"><<a href="mailto:mike@multimedia.cx">mike@multimedia.cx</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div class="im">Mike Melanson wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
The question becomes "how to archive?"<br>
</blockquote>
<br></div>
I've been thinking about this again. I even wrote up a blog post expounding on the idea and am receiving some more ideas from commenters:<br>
<br>
<a href="http://multimedia.cx/eggs/archivists-burden/" target="_blank">http://multimedia.cx/eggs/archivists-burden/</a><div><div></div><div class="h5"><br>
<br>
-- <br>
-Mike Melanson<br>
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</div></div></blockquote></div><br><br clear="all"><br>-- <br>Devin Monnens<br><a href="http://www.deserthat.com">www.deserthat.com</a><br><br>The sleep of Reason produces monsters.<br>
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