[Pbrt-discuss] render to texture

tobes jesusliebtdich at gmx.de
Tue Jul 25 06:04:18 EDT 2006


Hi,

im new to pbrt and im planning to implement a "render to texture".
I havent fully understoud the architecture yet,
so before starting a wild coding session i want to ask for
suggestions how to integrate render to texture.

Im planning to keep it simple and just use 2 Triangles forming
a quad with a 1:1 texture mapping.

So where would the render to texture be implementet, as a film?

regards, Tobi
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