This is exactly what I am looking for!<br>Thanks a lot Jared.<br><br>-Sujit<br><br><b><i>Jared Sohn <sohn@cs.wisc.edu></i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> Sujit,<br><br>Check out my extended channel film plug-in (http://www.cs.wisc.edu/~sohn/extendedchannelfilm/). The plug-in will pass the coordinates via rays to the film, and write this information as additional channels (wx, wy, wz) of your OpenEXR output file.<br><br>Jared<br><br><br>> Hi<br>> <br>> I want to render a scene as seen through some glass geometry (say a glass sphere). <br>> I was wondering whether its possible to get the scene point associated with every image pixel, i.e. I want to find out which scene point (x,y,z) is imaged at pixel (i,j).<br>> Is there some simple way to get this information?<br>> <br>> Thanks in advance!<br>> <br>> Regards<br>>
Sujit<br><br>_______________________________________________<br>pbrt-discuss mailing list<br>pbrt-discuss@pbrt.org<br>http://six.pairlist.net/mailman/listinfo/pbrt-discuss<br></blockquote><br><p>
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