[game_preservation] Game preservation videos?
Jim Leonard
trixter at oldskool.org
Sun Aug 5 21:48:02 EDT 2007
Andrew Armstrong wrote:
> archive.org (along with some machinima and a few other things). I didn't
> know of their MPEG-2 restrictions, which means for some games like that
> one, a square doesn't fit very well. I don't think trivia is needed on
> the video itself, it kinda suited it here, but if you read it you missed
> some of the action (thus you changed it during the breaks, nice touch!).
Thanks :-) BTW, they're not "restrictions" per se -- they just want
normal, valid Full D1 or Half D1 MPEG-2. It's a standard, it can be
burned directly to a DVD and watched on any set-top player, and it
eliminates guesswork out of the automated conversions.
> Recording it off the actual arcade machines would be ultra-difficult
> with little payback, but I'd have loved to see someone playing the
> arcade version - looks like a difficult game to master.
You barely move when playing it. It's a pattern-recognition + reflex
game :-)
--
Jim Leonard (trixter at oldskool.org) http://www.oldskool.org/
Help our electronic games project: http://www.mobygames.com/
Or check out some trippy MindCandy at http://www.mindcandydvd.com/
A child borne of the home computer wars: http://trixter.wordpress.com/
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