[game_preservation] Game preservation videos?
    Jim Leonard 
    trixter at oldskool.org
       
    Sun Aug  5 21:48:02 EDT 2007
    
    
  
Andrew Armstrong wrote:
> archive.org (along with some machinima and a few other things). I didn't 
> know of their MPEG-2 restrictions, which means for some games like that 
> one, a square doesn't fit very well. I don't think trivia is needed on 
> the video itself, it kinda suited it here, but if you read it you missed 
> some of the action (thus you changed it during the breaks, nice touch!).
Thanks :-)  BTW, they're not "restrictions" per se -- they just want 
normal, valid Full D1 or Half D1 MPEG-2.  It's a standard, it can be 
burned directly to a DVD and watched on any set-top player, and it 
eliminates guesswork out of the automated conversions.
> Recording it off the actual arcade machines would be ultra-difficult 
> with little payback, but I'd have loved to see someone playing the 
> arcade version - looks like a difficult game to master.
You barely move when playing it.  It's a pattern-recognition + reflex 
game :-)
-- 
Jim Leonard (trixter at oldskool.org)            http://www.oldskool.org/
Help our electronic games project:           http://www.mobygames.com/
Or check out some trippy MindCandy at     http://www.mindcandydvd.com/
A child borne of the home computer wars: http://trixter.wordpress.com/
    
    
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