[game_preservation] Abandonware
Captain Commando
evilcowclone at gmail.com
Mon Jun 16 00:05:27 EDT 2008
That's right! Man, I remember back in the old days when I saw my first 1TB
hard drive ever... On this TechTV show called 'The Screen Sniffers'. :P
(Kudos to anybody who recognized that episode)
-DM
On Sun, Jun 15, 2008 at 9:54 PM, Simon Carless <simon at archive.org> wrote:
> It's anywhere between tens of megabytes to tens of gigabytes, I believe. 1
> terabytes hard drives are less than $200 nowadays, so shouldn't be a big
> problem :)
>
> s!
>
>
> On Sun, Jun 15, 2008 at 8:49 PM, Captain Commando <evilcowclone at gmail.com>
> wrote:
>
>> Wow, that list is pretty amazing. Thanks for sharing! Out of curiosity,
>> how much space does all this software take up? I don't see any
>> 'meta-metadata' regarding that, but it was a question regarding the
>> feasibility of actually archiving all this stuff onto hard drives, digital
>> tape, or optical media for long-term storage. Obviously this doesn't include
>> every single piece of software made for those platforms though...
>>
>> -DM
>>
>>
>> On Sun, Jun 15, 2008 at 9:28 PM, Simon Carless <simon at archive.org> wrote:
>>
>>> Here's a post I made on the most recent renewal of the DMCA exemption for
>>> abandonware - but as Andrew notes, this only applies to libraries/archival
>>> institutions:
>>>
>>> http://www.gamesetwatch.com/2006/11/dmca_exemption_for_game_archiv.php
>>>
>>> This abandonware question seems to go round and round on the SIG from
>>> time to time, and the answer, I think, is simple. Leave the abandonware work
>>> to the crazily committed grey market orgs such as TOSEC:
>>>
>>> http://en.wikipedia.org/wiki/TOSEC
>>>
>>> For those who haven't seen, it's basically the best index of games with
>>> associated ROMs ever created - here's a recent .DAT file:
>>>
>>> http://www.tosec.org/userfiles/Complete_(TOSEC-v2007-03-14_CM).zip<http://www.tosec.org/userfiles/Complete_%28TOSEC-v2007-03-14_CM%29.zip>
>>>
>>> Needless to say, you can find the complete sets on various torrent sites,
>>> and I don't really believe they are in danger of being lost. It would be
>>> nice for official archives to keep copies of them, but that would mean the
>>> archive would have to have physical copies of each of the games, of course.
>>>
>>> The problem with abandonware is that many people are willing and happy to
>>> stretch the concept of abandonware to any out of print game, no matter if it
>>> has commercial value or not.
>>>
>>> So maybe the SIG should cover and even archive the DATs from TOSEC,
>>> abstractly. Since that's just metadata. Just no linking to Home Of The
>>> Underdogs pages, etc.
>>>
>>> s!
>>>
>>> On Sun, Jun 15, 2008 at 3:50 PM, Andrew Armstrong <andrew at aarmstrong.org>
>>> wrote:
>>>
>>>> There's a large body of worthwhile research there which I had forgotten
>>>> to put in our resources section. It is still very worthwhile, and if not
>>>> more so due to each articles respective age. While it might have dried up
>>>> right now, a future project for the SIG certainly will be more articles like
>>>> those :) so maybe in the future a push can be lead to get a few people
>>>> contributing there.
>>>>
>>>> Problem is it must take a long while to properly research each article
>>>> in any kind of depth. I presume if anyone wanted to contribute to the
>>>> features they still could though? (you won't remove it entirely I hope!)
>>>>
>>>> And your thoughts on it are noted, a shame such a mission was thwarted
>>>> even if illegal, although it is interesting to know the past of it, since I
>>>> had no clue (I wasn't even online in 1997). I'll keep in mind your view it
>>>> is still worthwhile though, which I do agree with.
>>>>
>>>> Andrew
>>>>
>>>> Jim Leonard wrote:
>>>>
>>>>> Andrew Armstrong wrote:
>>>>>
>>>>>> Thanks for the article link in any case Mike, I should really
>>>>>> categorise the Mobygames features articles into the resource list properly.
>>>>>>
>>>>>
>>>>> While I'm flattered, I don't think you'll be seeing many MobyGames
>>>>> feature articles in the future. I think that aspect of Moby has atrophied.
>>>>> Still, I did do legitimate research on the subject back then.
>>>>>
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>>>>
>>>
>>>
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>>>
>>
>>
>> --
>> The sleep of Reason produces monsters.
>>
>> "Until next time..."
>> Captain Commando
>>
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>>
>
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>
--
The sleep of Reason produces monsters.
"Until next time..."
Captain Commando
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