[game_preservation] Preservation Whitepaper Brainstorm Progress

Henry Lowood lowood at stanford.edu
Tue Oct 7 20:09:30 EDT 2008


Hi Melanie,

The first audience is the IGDA membership, so the White Paper must
make an effective case to the industry and to game developers. Of
course, we can speak to other groups, as well, ranging from players
to collectors to academics and cultural institutions.

Also, the first White Paper, as we sort of roughly framed it, would
make the case for the importance of preservation, and the
needs. Optimistically perhaps, we hoped to have it ready for GDC
2009. Then we thought to follow on for GDC 2010, based on the
several projects that have started up in the past year, to do a
second Paper on best practices.

Henry

At 03:54 PM 10/7/2008, Melanie Swalwell wrote:

>Can someone remind me who the intended audience is for the White

>Paper? I feel like I must have missed this somehow along the way,

>and if I think this, then it's going to be useful to quickly reprise

>it for the newer list members who continue to join steadily (rather

>than berating us for not contributing). For those who are

>interested, we are currently 84 members strong :)

>

>your friendly list moderator,

>

>Melanie

>

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Henry Lowood, Ph.D.
Curator for History of Science & Technology Collections;
Film & Media Collections
HRG, Green Library, 557 Escondido Mall
Stanford University Libraries
Stanford CA 94305-6004
650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood
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