[game_preservation] Whitepaper proofreaders and pre-release readers
Chris Lepine
chris at artfulgamer.com
Sun Oct 26 13:01:24 EDT 2008
Thanks Devin! I'm looking forward to writing something in the future
in much more detail than I did in the article - I'd like to tackle
game preservation in the same way that I tried to work out game
history.... ie., that it is not simply 'collecting' and that the
curator's job involves understanding the nature of the thing s/he
archives in an intimate way. That it makes the whole notion of
appreciating or researching something possible..
-Chris
> Message: 2
> Date: Sat, 25 Oct 2008 10:46:45 -0600
> From: "Devin Monnens" <evilcowclone at gmail.com>
> Subject: Re: [game_preservation] Whitepaper proofreaders and
> pre-release readers (Andrew Armstrong)
> To: "IGDA Game Preservation SIG" <game_preservation at igda.org>
> Message-ID:
> <b96706b70810250946j54f04df8ic1ecda5a7690e259 at mail.gmail.com>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Chris,
>
> That article was awesome. I remember reading it back in April, but
> couldn't
> remember the link. Thanks for bringing it up again! Some of your
> ideas went
> into my notes. I'm not sure how we're going to edit the paper, but
> it's
> possible the document could be in multiple sections, so essays like
> this
> could be included or incorporated.
>
> -DM
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