[game_preservation] Project Discussion: Oral Histories
Devin Monnens
evilcowclone at gmail.com
Fri Feb 6 16:20:41 EST 2009
Dean,
I'd love to hear more about how you have been conducting interviews. I am
interested in doing an oral history project on the history of game
development in Colorado, so anything I could learn from you would be very
beneficial.
-Devin
On Fri, Feb 6, 2009 at 1:06 PM, Andrew Armstrong <andrew at aarmstrong.org>wrote:
> It'd be a pleasure for you to take on the project if Henry agrees :) You'd
> need to have an IGDA.org account to edit the wiki, which no doubt would have
> the IGDA's information on how to get involved (for developers) which you
> might need to sort.
>
> Hopefully there'll be other efforts in the future which the project can
> keep up with - like Rachel's contributions, and other's. I doubt there'd be
> any competition if anyone else wanted to "use the list" of available
> developers - there's more developers then people working in all the game
> history community :)
>
> I can check with someone at the IGDA about putting a call out in a
> newsletter (which goes out monthly) or as a news piece, when the appropriate
> time comes up to publicise it - you can obviously actually write the details
> if we're able to do this :) Feel free to make edits to the wiki, or suggest
> how you want it to work here first if you like (I can do wiki editing as
> needed of course too, I do so for the other projects).
>
> For hosting, I'd love a mirror of whatever files be made available on the
> Internet Archive, we have collections for interviews, which these would be
> awesome to add to. :) It'd be all credit to your team though, and rights
> reserved as you'd like, of course. It mainly helps make it available, which
> was one of the projects aims when initially thought out.
>
> Andrew
>
>
> O'Donnell, Dean M wrote:
>
> Sorry, I subscribed and have been a bit inundated with other things, so
> only noticed this when it popped up just now.
>
>
>
> Introduction: I'm on the faculty at Worcester Polytechnic Institute in the
> Interactive Media and Game Development program. We've been working on an
> archive that focuses on New England developers. My colleague David Finkel,
> and our archivist, Rodney Obien spearhead that project.
>
>
>
> The Oral History Project: I work with oral histories. Specifically, each
> year I train some students to collect and record them. I work with Jason
> Scott on this (he's local to us), and he's been willing to host our raw
> footage while the students edit and compile by person and subject. The work
> has gone slowly mostly because I'm still learning and I start with new
> students every year.
>
>
>
> Next year we'll have 6 or 7 oral histories collected, which seems like
> enough to go "prime time" and set up a web page. We'd welcome the backing
> of the IDGA and making it a joint effort of the IDGA and WPI seems like a
> perfectly reasonable way forward. I have the students, the equipment, and
> the web hosting; the IDGA has developers. We've been dealing with local
> developers and that can continue for awhile (Boston has a pretty good
> community), with work on how to expand beyond our area as part of next
> year's project.
>
>
>
> I would be happy to head the this project for the IDGA as long as the list
> doesn't mind when every fall I call for volunteers or introductions to
> developers to be interviewed.
>
>
>
> Best,
>
> Dean
>
>
>
> ____________________________________________
> Dean O'Donnell Associate Director,
> Interactive Media and Game Development
> Dept. of Humanities and Arts WPI
> dodo at wpi.edu
> Phone: 508-831-5947
> Fax: 508-831-5932
>
>
>
> *From:* game_preservation-bounces at igda.org [
> mailto:game_preservation-bounces at igda.org<game_preservation-bounces at igda.org>]
> *On Behalf Of *Andrew Armstrong
> *Sent:* Friday, February 06, 2009 2:35 PM
> *To:* IGDA Game Preservation SIG
> *Subject:* Re: [game_preservation] Project Discussion: Oral Histories
>
>
>
> I left this open but no one has replied. Another bump, we do have some new
> members.
>
> This project is, really, a bit too practical for the SIG to do "by
> volunteer work" as all SIG's operate (with most of our work going on
> online). With no money, and no one seeking out sponsorship, donations, or
> funding, we don't have any equipment (nevermind manpower and transport) to
> do this actively, even though it is an excellent idea, and we'd likely be
> able to find interested developers to participate.
>
> So, perhaps it can help by cataloguing other efforts in the area,
> preserving them on the Internet Archive, and helping logistically and with
> advertising the service. If anyone also did want to do histories through us
> somehow, having the final result freely available online or in an archive
> would be invaluable. This is tough to setup without people who are in
> industry available to be "on call" or to sign up, and without people who
> want to do the recordings in the first place! It's a lot of work on both
> sides (finding time for both, and possibly major travelling, preparing and
> researching, equipment, post-production...)
>
> Therefore, this project is going no where with no active interest. I
> personally can put forward weekend time and possibly take days off to record
> things, but since I have no videocamera I can't help directly. I would like
> to investigate setting up a signup form for both sides - the interviewers
> and interviewees so we can get a good list of people (and their location,
> what they did) to do interviews with, and who to send, and get people
> talking this way. There is a possibility that this is better done
> informally, however, or maybe through the new IGDA site which is mainly
> forum based (with mailing lists possible, just really being forum posts
> being sent to accounts, with replies being allowed), and thus developers
> would easily be able to get involved with the SIG and discuss it on forums
> or via. PM's/email.
>
> There was some possible interest from Dean O'Donnell from WPI, who is
> running an oral histories project with student help. Other then this I know
> of no proper active oral histories project, save Jason Scott's GET LAMP
> documentary, which is basically edited oral histories (which I hope he puts
> online in full :) ).
>
> Andrew
>
> Andrew Armstrong wrote:
>
> This is coming on from our previous discussion over spring cleaning the
> SIG.
>
> *Oral Histories*
> Status: *On Hold*
> Currently lead by: *No one. *
> Short description: *Interviews with industry people related to their past
> works. Brought up at GDC 2008, but currently has no assigned project lead.
> *
>
> Concerns raised previously:
> - Aims of the histories, contents, etc.
> - What to ask (I brought this up before)
> - Who can do them
>
> Someone to work on this or start organising a team of people would be good.
> Logistically this is the hardest project to manage, and technically we have
> no resources to fund it at all, meaning it requires heavy volunteer work.
>
> People suggesting information, examples of existing histories done, ways to
> get this going, and so forth are welcome. Basically bring whatever you like
> to the table, it's an open discussion.
>
> Andrew
>
>
>
> ------------------------------
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>
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--
The sleep of Reason produces monsters.
"Until next time..."
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