[game_preservation] KEEP project and DiGRA2009
Andreas Lange
lange at digitalgamearchive.org
Mon Feb 9 04:22:36 EST 2009
Dear Henry,
indeed this a good idea. The schedule is a little bit tight but if it
makes sense it should be considered seriously. How would it be possible
to make it happen? I guess that KEEP could be introduced within the
roundtable meeting of the SIC, which you chair. Is there a budget from
the GDC site for covering e.g. travel costs?
After the kick-off meeting at Thursday/ Friday we will see clearer, what
travel efforts we must expect during KEEP. Being also partly responsible
for dissemination of KEEP, I can yield your suggestion in the
discussion. The Pro seems to me that it is good in principle, to inform
potential players so early as possible, to be able to include their
suggestions in the project as early as possible. The Con might be, that
it is just to early for us and it might make more sense to participate
at GDC next year, when we know more and maybe have a more concrete
approach to the industry.
@ Dan: What do you think?
Andreas
Henry Lowood schrieb:
> Dan,
>
> do you think anyone from KEEP will be attending GDC this year?
>
> Henry
>
> Dan Pinchbeck wrote:
>> Hi everyone,
>>
>> Andreas has already let you all know about the KEEP project - I'm part
>> of the UK team working on the project, focusing on metadata standards
>> and front-end.
>>
>> One of the things we've talked about is how to launch the project
>> within the games research community and there may be a really good
>> opportunity for both this, and highlighting preservation work, coming
>> up this year. The DiGRA conference is being hosted by Brunel
>> University in London in September, and the call for papers, panels,
>> etc is currently up. I think it would be a really prescient idea to
>> suggest a preservation panel for the conference. We'd look for 3 -4
>> presentations within this, one of which would be KEEP and the state of
>> emulation in relation to games. It would be great to also have another
>> of these being directly about the work of the SIG and it's key
>> members, leaving two papers open for whatever the SIG thinks is most
>> appropriate. It would also be a great opportunity to get together
>> those of us who can't make GDC and to look at how we can draw in the
>> research community as a whole into this part of the field.
>> To put it in context, there wasn't a panel like this at the 2007
>> conference, and only a single paper dealing with preservation at all
>> at the 2005 conference, so it's long overdue.
>>
>> Any thoughts would be very welcomed. I'm happy to put together a draft
>> proposal and circulate it to the SIG to formalise things. The deadline
>> for proposal is 6th March
>>
>> All the best,
>> Dan
>>
>> Dan Pinchbeck
>> Advanced Games Research Group
>> School of Creative Technologies
>> University of Portsmouth, UK
>>
>> www.thechineseroom.co.uk
>>
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>
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