[game_preservation] KEEP project and DiGRA2009
Devin Monnens
evilcowclone at gmail.com
Mon Feb 9 20:02:04 EST 2009
Is it possible to have an IGDA Preservation SIG dinner? I mean, different
SIGs and chapters do this, why not schedule one the night after the
roundtable?
BTW, if anyone is going and doesn't have a hotel yet, let me know. I know
someone who might be able to share a hotel room (if I'm going, I'll be
staying with him, but if we can split it three ways it's even cheaper - only
a half mile from the convention center, too).
-Devin
On Mon, Feb 9, 2009 at 5:29 PM, Stuart Feldhamer <stuart.feldhamer at gmail.com
> wrote:
> Or you could do what I did last year, just go to the IGDA party J
>
>
>
> Stuart
>
>
>
> *From:* game_preservation-bounces at igda.org [mailto:
> game_preservation-bounces at igda.org] *On Behalf Of *Billy Cain
>
> *Sent:* Monday, February 09, 2009 4:20 PM
> *To:* 'IGDA Game Preservation SIG'
> *Subject:* Re: [game_preservation] KEEP project and DiGRA2009
>
>
>
> Not to say that this is inexpensive, but you don't have to buy a big pass
> to be effective. You can get an expo only pass that will let you network
> just as much as you need to.
>
>
>
> All other charges apply (air, hotel, food, taxi, etc.), but it's been my
> experience that there are people that would split hotel rooms to save. I've
> done that for the past few years.
>
>
>
> So, those are my two money-saving tips. J
>
>
>
> *From:* game_preservation-bounces at igda.org [mailto:
> game_preservation-bounces at igda.org] *On Behalf Of *Andrew Armstrong
> *Sent:* Monday, February 09, 2009 1:20 PM
> *To:* IGDA Game Preservation SIG
> *Subject:* Re: [game_preservation] KEEP project and DiGRA2009
>
>
>
> Just to mention, GDC is very developer orientated. It's not academic in
> most respects, and as I've noted, a percentage nearing 0 is based on history
> and preservation (this year it'll likely only be our roundtable, give or
> take maybe an unannounced panel or presentation by some older figure in
> history like last year).
>
> There isn't such thing as covering travel costs from anyone I'm afraid :(
> You'll have to get a ticket and cover your own costs, sadly. Certainly there
> is no IGDA money (I'm funding my own travel, hotel, and costs over there :)
> ). Speakers get a pass to enter free, but no other costs considered.
>
> There's no absolute* need* to come - it would be nice, but it is short
> notice (the late sign up date is VERY soon!) and may be money wasted if you
> can't get much out of the event. I think Henry was more asking if anyone was
> already planning on going or was planning now the project was announced :)
>
> I'd love to see someone there representing it, but balance the money it'd
> cost if you haven't considered it yet.
>
> Andrew
>
> Andreas Lange wrote:
>
> Dear Henry,
> indeed this a good idea. The schedule is a little bit tight but if it makes
> sense it should be considered seriously. How would it be possible to make it
> happen? I guess that KEEP could be introduced within the roundtable meeting
> of the SIC, which you chair. Is there a budget from the GDC site for
> covering e.g. travel costs?
> After the kick-off meeting at Thursday/ Friday we will see clearer, what
> travel efforts we must expect during KEEP. Being also partly responsible for
> dissemination of KEEP, I can yield your suggestion in the discussion. The
> Pro seems to me that it is good in principle, to inform potential players so
> early as possible, to be able to include their suggestions in the project as
> early as possible. The Con might be, that it is just to early for us and it
> might make more sense to participate at GDC next year, when we know more and
> maybe have a more concrete approach to the industry.
> @ Dan: What do you think?
> Andreas
>
>
> Henry Lowood schrieb:
>
> Dan,
>
> do you think anyone from KEEP will be attending GDC this year?
>
> Henry
>
> Dan Pinchbeck wrote:
>
> Hi everyone,
>
> Andreas has already let you all know about the KEEP project - I'm part of
> the UK team working on the project, focusing on metadata standards and
> front-end.
>
> One of the things we've talked about is how to launch the project within
> the games research community and there may be a really good opportunity for
> both this, and highlighting preservation work, coming up this year. The
> DiGRA conference is being hosted by Brunel University in London in
> September, and the call for papers, panels, etc is currently up. I think it
> would be a really prescient idea to suggest a preservation panel for the
> conference. We'd look for 3 -4 presentations within this, one of which would
> be KEEP and the state of emulation in relation to games. It would be great
> to also have another of these being directly about the work of the SIG and
> it's key members, leaving two papers open for whatever the SIG thinks is
> most appropriate. It would also be a great opportunity to get together those
> of us who can't make GDC and to look at how we can draw in the research
> community as a whole into this part of the field.
> To put it in context, there wasn't a panel like this at the 2007
> conference, and only a single paper dealing with preservation at all at the
> 2005 conference, so it's long overdue.
>
> Any thoughts would be very welcomed. I'm happy to put together a draft
> proposal and circulate it to the SIG to formalise things. The deadline for
> proposal is 6th March
>
> All the best,
> Dan
>
> Dan Pinchbeck
> Advanced Games Research Group
> School of Creative Technologies
> University of Portsmouth, UK
>
> www.thechineseroom.co.uk
>
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"Until next time..."
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