[game_preservation] KEEP project and DiGRA2009

Devin Monnens evilcowclone at gmail.com
Mon Feb 9 20:02:04 EST 2009


Is it possible to have an IGDA Preservation SIG dinner? I mean, different
SIGs and chapters do this, why not schedule one the night after the
roundtable?

BTW, if anyone is going and doesn't have a hotel yet, let me know. I know
someone who might be able to share a hotel room (if I'm going, I'll be
staying with him, but if we can split it three ways it's even cheaper - only
a half mile from the convention center, too).

-Devin

On Mon, Feb 9, 2009 at 5:29 PM, Stuart Feldhamer <stuart.feldhamer at gmail.com

> wrote:



> Or you could do what I did last year, just go to the IGDA party J

>

>

>

> Stuart

>

>

>

> *From:* game_preservation-bounces at igda.org [mailto:

> game_preservation-bounces at igda.org] *On Behalf Of *Billy Cain

>

> *Sent:* Monday, February 09, 2009 4:20 PM

> *To:* 'IGDA Game Preservation SIG'

> *Subject:* Re: [game_preservation] KEEP project and DiGRA2009

>

>

>

> Not to say that this is inexpensive, but you don't have to buy a big pass

> to be effective. You can get an expo only pass that will let you network

> just as much as you need to.

>

>

>

> All other charges apply (air, hotel, food, taxi, etc.), but it's been my

> experience that there are people that would split hotel rooms to save. I've

> done that for the past few years.

>

>

>

> So, those are my two money-saving tips. J

>

>

>

> *From:* game_preservation-bounces at igda.org [mailto:

> game_preservation-bounces at igda.org] *On Behalf Of *Andrew Armstrong

> *Sent:* Monday, February 09, 2009 1:20 PM

> *To:* IGDA Game Preservation SIG

> *Subject:* Re: [game_preservation] KEEP project and DiGRA2009

>

>

>

> Just to mention, GDC is very developer orientated. It's not academic in

> most respects, and as I've noted, a percentage nearing 0 is based on history

> and preservation (this year it'll likely only be our roundtable, give or

> take maybe an unannounced panel or presentation by some older figure in

> history like last year).

>

> There isn't such thing as covering travel costs from anyone I'm afraid :(

> You'll have to get a ticket and cover your own costs, sadly. Certainly there

> is no IGDA money (I'm funding my own travel, hotel, and costs over there :)

> ). Speakers get a pass to enter free, but no other costs considered.

>

> There's no absolute* need* to come - it would be nice, but it is short

> notice (the late sign up date is VERY soon!) and may be money wasted if you

> can't get much out of the event. I think Henry was more asking if anyone was

> already planning on going or was planning now the project was announced :)

>

> I'd love to see someone there representing it, but balance the money it'd

> cost if you haven't considered it yet.

>

> Andrew

>

> Andreas Lange wrote:

>

> Dear Henry,

> indeed this a good idea. The schedule is a little bit tight but if it makes

> sense it should be considered seriously. How would it be possible to make it

> happen? I guess that KEEP could be introduced within the roundtable meeting

> of the SIC, which you chair. Is there a budget from the GDC site for

> covering e.g. travel costs?

> After the kick-off meeting at Thursday/ Friday we will see clearer, what

> travel efforts we must expect during KEEP. Being also partly responsible for

> dissemination of KEEP, I can yield your suggestion in the discussion. The

> Pro seems to me that it is good in principle, to inform potential players so

> early as possible, to be able to include their suggestions in the project as

> early as possible. The Con might be, that it is just to early for us and it

> might make more sense to participate at GDC next year, when we know more and

> maybe have a more concrete approach to the industry.

> @ Dan: What do you think?

> Andreas

>

>

> Henry Lowood schrieb:

>

> Dan,

>

> do you think anyone from KEEP will be attending GDC this year?

>

> Henry

>

> Dan Pinchbeck wrote:

>

> Hi everyone,

>

> Andreas has already let you all know about the KEEP project - I'm part of

> the UK team working on the project, focusing on metadata standards and

> front-end.

>

> One of the things we've talked about is how to launch the project within

> the games research community and there may be a really good opportunity for

> both this, and highlighting preservation work, coming up this year. The

> DiGRA conference is being hosted by Brunel University in London in

> September, and the call for papers, panels, etc is currently up. I think it

> would be a really prescient idea to suggest a preservation panel for the

> conference. We'd look for 3 -4 presentations within this, one of which would

> be KEEP and the state of emulation in relation to games. It would be great

> to also have another of these being directly about the work of the SIG and

> it's key members, leaving two papers open for whatever the SIG thinks is

> most appropriate. It would also be a great opportunity to get together those

> of us who can't make GDC and to look at how we can draw in the research

> community as a whole into this part of the field.

> To put it in context, there wasn't a panel like this at the 2007

> conference, and only a single paper dealing with preservation at all at the

> 2005 conference, so it's long overdue.

>

> Any thoughts would be very welcomed. I'm happy to put together a draft

> proposal and circulate it to the SIG to formalise things. The deadline for

> proposal is 6th March

>

> All the best,

> Dan

>

> Dan Pinchbeck

> Advanced Games Research Group

> School of Creative Technologies

> University of Portsmouth, UK

>

> www.thechineseroom.co.uk

>

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"Until next time..."
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