[game_preservation] Mobygames and KLOV
Frank Cifaldi
fcifaldi at gmail.com
Tue Jan 20 10:07:23 EST 2009
If someone wants to define exactly what level of information we need, I can
"fill in the blanks," so to speak, with the data. I'm glad to help, I just
need some structure first.
On Tue, Jan 20, 2009 at 3:41 AM, Andrew Armstrong <andrew at aarmstrong.org>wrote:
> Hey Frank,
>
> Good starting locations for information, the main thing is we don't have
> anyone spare to do the research, although it is something important we
> should have an ear on. If anyone has the time to follow up Frank's advice
> for the SIG and fill out information on collectors, collector communities,
> etc. tell us and then go for it :)
>
> If in a month or more I have time I'll try chasing it up myself.
>
> Andrew
>
> Frank Cifaldi wrote:
>
> Hi all. I'm sorry if this is an inopportune time to barge in here, but I've
> been too busy with work to monitor this conversation closely.
>
> You guys are talking about meeting and keeping in contact with game
> collectors, right? I talked about this with Henry during a brief meeting at
> Stanford, I know a good deal of very serious game collectors, we're talking
> people with complete libraries for most major consoles. No computer
> collectors have ever come close to Cabrinety, but as far as dedicated game
> consoles, give me a game and I can probably name someone who owns it off the
> top of my head.
>
> Your best bet for a starting point contact is a fellow by the name of Joe
> Santulli. Joe is the co-founder of Digital Press (http://digitpress.com),
> which has undergone a few faces since its founding in the early 90s,
> including a "zine," a video game collector's guide, the website (including a
> gigantic database that is more accurate and complete but less rich than
> Moby's), and now a shop in New Jersey. Joe has one of the most impressive
> collections in the world, and is a totally affable guy who is good friends
> with just about all of the other major collectors.
>
> On Mon, Jan 19, 2009 at 5:30 PM, Devin Monnens <evilcowclone at gmail.com>wrote:
>
>> I was reading Judd and Ken's article on Beyond the Steady State, which has
>> a discussion about Mobygames and KLOV and how the contents of the archive
>> are essentially metadata rather than games themselves.
>>
>> http://flowtv.org/?p=50
>>
>> One thing I think that's worth asking is whether or not Mobygames and KLOV
>> (and Arcade-History, for that matter!) have their own physical collections
>> of games. Some of the people involved must be game collectors and have
>> personal collections, but I wonder if the database itself has a physical
>> archive somewhere...
>>
>> -Devin
>>
>> --
>> The sleep of Reason produces monsters.
>>
>> "Until next time..."
>> Captain Commando
>>
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>>
>>
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