[game_preservation] Preserving Websites
Devin Monnens
evilcowclone at gmail.com
Mon Mar 9 14:41:34 EDT 2009
Of course, site updates are important. It depends if it's a snowball-like
database like HotU versus a site that changes internal content frequently or
does image overhaul. As a result, like a game updated with different version
numbers, a website's appearance can change like that, too. So a 'final look
of the site' ultimately may not be the best archival.
Devin
On Mon, Mar 9, 2009 at 10:38 AM, Andrew Armstrong <andrew at aarmstrong.org>wrote:
> Yep, that's mainly what I'd intend if the project got going for game
> websites going down - either archive-it one time crawls, website backups
> from the source, or something, stored in a location publicly accessible.
>
> Doing it constantly on sites still up and running would be what the Wayback
> machine partially does, and also not be feasible or really desirable,
> although doing a good scrape every year of a site can work wonders (a lot of
> changes can happen in a year for larger sites), it'd also not be the point
> of the project initially (if at all, like I said - cost, in time and money,
> would be much higher).
>
> Andrew
>
> Henry Lowood wrote:
>
> Andrew,
>
> for now, just let me know. We have an archive-it instance with our
> project, and I can use it to crawl sites. If a site is going down, I can do
> a one-time crawl to catch it near the end at least. By the way, frequent
> crawls for the most part are not adding much content to what we get from
> infrequent or even one-time crawls.
>
> Henry
>
> Andrew Armstrong wrote:
>
> We need to look at some point into helping preserve websites - especially
> ones that simply cease to be. I brought this up off list a bit with Henry
> and Simon a while back - what pipqued my interest again was this:
>
> http://www.gamecyte.com/rip-gamecyte-2008-2009
>
> A site I don't think I've ever visited, and if not then I can't recall it
> from memory. It was operating for an entire year, and I'd no clue. Well,
> it's stopping - but no doubt this is something to preserve in some way if
> they then switch off the hosting next month.
>
> The IA crawlers are okay in general, for sites which don't go out of
> business or offline, and if they are setup properly. However many sites are
> not crawled often enough, certainly not to the level of accuracy that would
> be acceptable for preservation (see the example HotU!)
>
> Jason Scott created a task force more dedicated to grabbing sites while
> they are still online,
> http://www.archiveteam.org/index.php?title=Main_Page - I will join their
> group to see how they operate, and see if I can help or do something.
>
> This is a possible project we can look at working on continually - while
> the IGDA is both a developer orientated group (give or take) and hasn't got
> the funding to do a physical archive, I can help put my efforts into this
> (along with any help we're able to get) just because I don't think many
> other places (any other places?) think about this and other area's we're
> working on.
>
> My thoughts are to maybe just for now list websites which are basically
> shutting with their "death date" and then requesting off the
> owners/webmasters if possible an archived copy of the site for at least dark
> storage on the Internet Archive, if not public access. I've no idea if the
> more accurate/on demand Wayback scanner is another route to take, although
> doens't that require payment to use? (while we have no money ;) )
>
> Thanks in advance to anyone provides a comment, I'd not mind knowing if
> this was worth working on in the future.
>
> Andrew
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>
> --
> Henry Lowood, Ph.D.
> Curator for History of Science & Technology Collections;
> Film & Media Collections
> HRG, Green Library, 557 Escondido Mall
> Stanford University Libraries
> Stanford CA 94305-6004
> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood<http://www.stanford.edu/%7Elowood>
>
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--
The sleep of Reason produces monsters.
"Until next time..."
Captain Commando
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