[game_preservation] A Triumph Of Game Preservation

Captain Commando evilcowclone at gmail.com
Fri Aug 15 18:19:30 EDT 2008


RE: Sega -

I'm not sure I like the looks of that post-it down there that says 'keep':

http://www.flickr.com/photos/segaamerica/2742924930/in/set-72157606602243465/

This assumes they are throwing stuff out as well.

On Fri, Aug 15, 2008 at 10:48 AM, Andrew Armstrong <andrew at aarmstrong.org>wrote:


> Brilliant! Thanks a lot Chris, outstanding work. I hope he just says

> "IGDA" if he ever mentions the SIG again though, hehehe :)

>

> Looks like a lucky break, but who knows what we can hope to achieve in the

> future. I reported on Sega's archive pictures today<http://www.igda.org/preservation/archives/2008/08/the_sega_game_a.html>,

> so there are obviously other publishers with much wider collections (and not

> just of the physical games, as Wing Commander's case shows!). Just needs

> some benevolence, and less lawyers.

>

> I hope Joe joins up, and thanks again Chris,

>

> Andrew

>

> Chris Lepine wrote:

>

> Per your suggestion Andrew, I contacted Joe Garrity of the Origin Museum

> and passed along a few of my thoughts. Here is his response:

> ///

> I'll be happy to tell the IDGA guys the story, but I'm not sure how much

> good it'll do. Our good fortune was not much more than sending an email,

> and a boatload of luck. We just happened to catch Paul Barnett at a

> generous moment in his tenure. He found what we did interesting, and

> appreciated our passion. Our 'technique' probably won't help the GP guys,

> but they are welcome to use our success as 'proof-of-concept' to other

> publishers. Due to our lucky circumstances, I think that other publishers

> might be more interested in cooperating if they think, "Hmmm--if EA thinks

> this was a good idea..." (just as long as the other publishers are led to

> believe that it was EA's idea in the first place--and as long as I'm

> involved somehow!) ;)

>

> Like I said, we haven't developed a magic formula, or anythig. We simply

> asked, and the planets were in alignment. But acquiring the data was the

> easy part--distribution will be more of an issue. The way I see it, we got

> the data on the good graces of Paul Barnett. I'm sure that he told the EA

> suits in LA, but their legal department may only catch wind of it later.

> "you gave the fans WHAT?!"

> We were told that no code should be released, and that everything else

> shouldd go thru them first. But Paul gave us a wink, and said he wants to

> see this stufff out--This leaves us at an empass. I want to put some of the

> more juicy stuff out on the net, but I also want to respect EA's IP as

> well--it's their stuff after all. There's also potential legal

> entanglements. I'd hate to give the Museum a bad reputation among EA

> execs--everything we've worked for would be shot to pieces. Dee the

> dilemma?

> I think the best strategy is to advertise--and then wait. I've seen EA do

> some incredibly nice things for the fans if they are treated with respect.

> I've also seen them crush individuals who have good intentions, but get a

> little snotty/cocky. I always hated those petitions that make demands of

> the publisher, based solely on some kid's envy--"It's an old game and you've

> already made your money--why don't you just give us the scource code?!"

> ///

>

> I'll let Joe know about the mailing list - there's a good chance he might

> even want to join up here. I'll be speaking to him next week, so hopefully

> I'll get some more details then.

>

> Cheers,

> - Chris

> ---

> The Artful Gamer: In Search of the Lyrical and Poetic in Video Games

> http://www.artfulgamer.com

>

>

> Sure, all those suggestions are very good - you don't want to take the

> initiative and do any of them? :) (For the archive repository, if the

> data is all digital at the very least I am sure the Internet Archive can

> have the majority of it in one form or another).

>

> I am still in the process (offline) of thinking how to revamp the wiki

> information, and these projects should be listed there along with other

> good fansites/source of info. I can't disseminate information on the

> wiki, it's just a poor location for it since everything is manual, but I

> hope to get some form of DB-run site (perhaps the DGC one) which can

> work to do the metadata and linking/searching to media side, especially

> Archive.org things which are hopeless to search through :)

>

> Andrew

>

> ------------------------------

>

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>



--
The sleep of Reason produces monsters.

"Until next time..."
Captain Commando
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