[game_preservation] Preservation of analogue game media
Devin Monnens
evilcowclone at gmail.com
Sat Feb 7 10:46:57 EST 2009
Kieron,
The first place to start is the Software Preservation Society (
www.softpres.org). They are interested in authenticity of the disks they
back up and so have developed hardware to detect whether the disk has been
written to or not. There is a lot of good information on the site, and one
of the project's members is part of the SIG mailing list.
-Devin
On Sat, Feb 7, 2009 at 3:25 AM, Kieron Wilkinson <lists at softpres.org> wrote:
>
> Hello all,
>
> I'd quite like to ask a question of those working in libraries and archives
> who are actively preserving games provided on floppy disks. Is anyone here
> doing this? I guess this is going to become relevent to the KEEP project
> (excellent news Andreas!), as it gets going.
>
> I'm really just wanting to get some feedback on how this is currently being
> done. Mainly I'm wondering what kind of hardware and software you are using
> to do it? It would be interesting to find out if there are any commonly-used
> approaches.
>
> I don't want to pre-empt the discussion too much, but there does seem to be
> a number of common technical problems in preserving game media. Ultimately
> I'd like to start a discussion on whether there could ever be an accepted
> standard solution that could cover everything so nobody needed to worry
> about it again... (well, I'm sure it would certainly save pain for everyone)
>
> Kieron Wilkinson
>
> P.S. I do apologise for not being around for quite a while. I had some
> health issues shortly after taking over from Simon, and only sparingly
> touched a computer for quite some time (I'm fine now).
>
> _______________________________________________
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>
--
The sleep of Reason produces monsters.
"Until next time..."
Captain Commando
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