[game_preservation] iPhone Game Preservation

Devin Monnens dmonnens at gmail.com
Tue Jul 28 14:10:16 EDT 2009


That wouldn't even be counting the storage costs of the film itself. Just
because it's been digitized doesn't mean you chuck out the originals. Those
have to be kept in a climate-controlled facility, and that's no mean task.

-Devin

On Tue, Jul 28, 2009 at 11:57 AM, Henry Lowood <lowood at stanford.edu> wrote:


> Andrew, regarding ...

>

> Andrew Armstrong wrote:

>

> Unlike film, which has no issues once permission is granted to get from

> film to digital ...

>

> I wish that were true. Transfer from film to digital is incredibly

> expensive right now, and there are some major issues, primarily technical

> and financial. Handling film, esp. nitrate film, is non-trivial. Storage

> costs, another issue, as current digital film technologies result in

> absolutely massive files. I believe one of the NDIIPP projects is working

> in in this area. At Stanford, we had to turn down a collection last year,

> because digitization costs were estimated at around $15 million.

>

> Henry

>

> --

> Henry Lowood, Ph.D.

> Curator for History of Science & Technology Collections;

> Film & Media Collections

> HRG, Green Library, 557 Escondido Mall

> Stanford University Libraries

> Stanford CA 94305-6004

> 650-723-4602; lowood at stanford.edu; http://www.stanford.edu/~lowood<http://www.stanford.edu/%7Elowood>

>

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>



--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.
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