[game_preservation] SIG paper for DiGRA
Devin Monnens
dmonnens at gmail.com
Tue Jun 30 23:12:34 EDT 2009
Has anyone taken a look at this yet? I kinda spaced it, and just now
discovered it on my desktop. I can read this version or wait for the next
edit.
Though honestly it doesn't look any different from the last time I saw it. I
would recommend we get somebody who has more time on their hands to look at
typesetting to make it not look so crappy :)
Um yeah...the typesetting was kind of my fault.
-Devin Monnens
On Thu, Jun 25, 2009 at 5:25 PM, Andrew Armstrong <andrew at aarmstrong.org>wrote:
> Okay, I'm finally back onto my email, urg, I'll batter my host more harshly
> when they didn't get it working after their promised 2 days so I lost a
> weeks worth of email, bah.
>
> I'll be able to come down, I've booked holiday time for that week, I just
> need to know how to book a place at the event and accommodation.
>
> I've not got a chance today or tomorrow to read this structural draft - I
> also note you didn't have any changes enabled, so it's hard to see what's
> changed at a glance, sorry - I'll try and look later this weekend.
>
> As for a title, I don't know, it depends what you want the paper to be
> edited to be.
>
> Andrew
>
>
> Dan Pinchbeck wrote:
>
>> hi all,
>>
>> a very (very) initial structural draft of the paper for DiGRA is uploaded
>> here:
>>
>> www.thechineseroom.co.uk/IGDASIGpaper.doc
>>
>> If anyone has the chance to glance over it and give me a sense of whether
>> I'm heading the right direction with this, make comments, changes, etc, I'd
>> be really grateful. Like I said, it's at a phenomenally early point
>> (deadline is 1st August) so don't expect much!
>>
>> I also need to confirm for the programme a final title for the paper and
>> confirm the list of authors - as I wasn't involved in the white paper, can
>> someone just triple-check that for me and send a list/title?
>>
>> Finally, as soon as I have the exact date/time for the game preservation
>> panel I'll send it through - but this paper will need a presenter. I can
>> 'arrange' that if need be, but it would obviously be great to have someone
>> from the SIG there (Andrew, you're just up the road... and I may be able to
>> find some budget to help out with registration, etc?) Any thoughts there
>> would also be great,
>>
>> Thanks
>>
>> Dan
>>
>> PS- thanks Melanie for the heads-up - hope this is a better way of doing
>> things! :)
>>
>> Dr Dan Pinchbeck
>>
>> Advanced Games Research Group
>> School of Creative Technologies
>> University of Portsmouth, UK
>>
>> www.thechineseroom.co.uk
>> www.keep.port.ac.uk
>> _______________________________________________
>> game_preservation mailing list
>> game_preservation at igda.org
>> http://six.pairlist.net/mailman/listinfo/game_preservation
>>
>>
>>
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--
Devin Monnens
www.deserthat.com
The sleep of Reason produces monsters.
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