[game_preservation] AJP and Guru Decapping Project

István Fábián if at caps-project.org
Tue Feb 16 15:28:18 EST 2010


Hi Stuart,

If you are feeling adventurous you can create your own device - the instructions are included with the download.
Although it may be easier to wait for a pre-built device :)

Cheers,
István



----- Original Message -----
From: Stuart Feldhamer
To: 'IGDA Game Preservation SIG'
Sent: Tuesday, February 16, 2010 12:36 AM
Subject: Re: [game_preservation] AJP and Guru Decapping Project


I have been waiting and searching a long time for hardware that can even do a tenth of this. I eagerly await the hardware release.



Stuart



From: game_preservation-bounces at igda.org [mailto:game_preservation-bounces at igda.org] On Behalf Of István Fábián
Sent: Monday, February 15, 2010 7:00 PM
To: IGDA Game Preservation SIG
Subject: Re: [game_preservation] AJP and Guru Decapping Project



http://www.youtube.com/watch?v=kjfT-F0GUl4

----- Original Message -----

From: István Fábián

To: IGDA Game Preservation SIG

Sent: Monday, February 15, 2010 11:55 PM

Subject: Re: [game_preservation] AJP and Guru Decapping Project



...and here is the first public beta:

http://www.softpres.org/news:2010-02-15

http://www.youtube.com/watch?v=kjfT-F0GUl4
http://eab.abime.net/showthread.php?t=50936
http://twitter.com/softpres



Cheers,

István

----- Original Message -----

From: Jan Baart

To: IGDA Game Preservation SIG

Sent: Wednesday, December 09, 2009 5:20 PM

Subject: Re: [game_preservation] AJP and Guru Decapping Project



Quite interesting, hadn't seen that yet, thanks!

While we're at it though, here's another recent low-level preservation approach by the guys from the Software Preservation Society.

http://www.softpres.org/doku.php?id=glossary:kryoflux

On 24.11.2009 23:46, Devin Monnens wrote:

The American Journal of Play's Fall issue is now out, which features the IGDA White Paper on Game Preservation! I was so glad to get a copy in the mail!



In addition, I don't think this is listed on the IGDA Projects, but the MAME guys are working on low-level backups of arcade boards. They are using high-res digital images to manually backup an arcade rom (costs about $200 per chip). This is done to bypass security software that prevents traditional data backups. This is really neat as they have detailed documentation for why the techniques were chosen. In addition, it is some concrete documentation on how much it costs to accurately back up an arcade game.



http://guru.mameworld.info/decap/index.html


--
Devin Monnens
www.deserthat.com

The sleep of Reason produces monsters.

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